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1   /*
2    * Copyright 2012 The Netty Project
3    *
4    * The Netty Project licenses this file to you under the Apache License,
5    * version 2.0 (the "License"); you may not use this file except in compliance
6    * with the License. You may obtain a copy of the License at:
7    *
8    *   http://www.apache.org/licenses/LICENSE-2.0
9    *
10   * Unless required by applicable law or agreed to in writing, software
11   * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
12   * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
13   * License for the specific language governing permissions and limitations
14   * under the License.
15   */
16  package org.jboss.netty.channel.socket.oio;
17  
18  import java.util.concurrent.Executor;
19  import java.util.concurrent.Executors;
20  import java.util.concurrent.RejectedExecutionException;
21  
22  import org.jboss.netty.channel.Channel;
23  import org.jboss.netty.channel.ChannelPipeline;
24  import org.jboss.netty.channel.ChannelSink;
25  import org.jboss.netty.channel.group.ChannelGroup;
26  import org.jboss.netty.channel.socket.ServerSocketChannel;
27  import org.jboss.netty.channel.socket.ServerSocketChannelFactory;
28  import org.jboss.netty.util.internal.ExecutorUtil;
29  
30  /**
31   * A {@link ServerSocketChannelFactory} which creates a server-side blocking
32   * I/O based {@link ServerSocketChannel}.  It utilizes the good old blocking
33   * I/O API which is known to yield better throughput and latency when there
34   * are relatively small number of connections to serve.
35   *
36   * <h3>How threads work</h3>
37   * <p>
38   * There are two types of threads in a {@link OioServerSocketChannelFactory};
39   * one is boss thread and the other is worker thread.
40   *
41   * <h4>Boss threads</h4>
42   * <p>
43   * Each bound {@link ServerSocketChannel} has its own boss thread.
44   * For example, if you opened two server ports such as 80 and 443, you will
45   * have two boss threads.  A boss thread accepts incoming connections until
46   * the port is unbound.  Once a connection is accepted successfully, the boss
47   * thread passes the accepted {@link Channel} to one of the worker
48   * threads that the {@link OioServerSocketChannelFactory} manages.
49   *
50   * <h4>Worker threads</h4>
51   * <p>
52   * Each connected {@link Channel} has a dedicated worker thread, just like a
53   * traditional blocking I/O thread model.
54   *
55   * <h3>Life cycle of threads and graceful shutdown</h3>
56   * <p>
57   * All threads are acquired from the {@link Executor}s which were specified
58   * when a {@link OioServerSocketChannelFactory} was created.  Boss threads are
59   * acquired from the {@code bossExecutor}, and worker threads are acquired from
60   * the {@code workerExecutor}.  Therefore, you should make sure the specified
61   * {@link Executor}s are able to lend the sufficient number of threads.
62   * <p>
63   * Both boss and worker threads are acquired lazily, and then released when
64   * there's nothing left to process.  All the related resources are also
65   * released when the boss and worker threads are released.  Therefore, to shut
66   * down a service gracefully, you should do the following:
67   *
68   * <ol>
69   * <li>unbind all channels created by the factory,
70   * <li>close all child channels accepted by the unbound channels,
71   *     (these two steps so far is usually done using {@link ChannelGroup#close()})</li>
72   * <li>call {@link #releaseExternalResources()}.</li>
73   * </ol>
74   *
75   * Please make sure not to shut down the executor until all channels are
76   * closed.  Otherwise, you will end up with a {@link RejectedExecutionException}
77   * and the related resources might not be released properly.
78   *
79   * <h3>Limitation</h3>
80   * <p>
81   * A {@link ServerSocketChannel} created by this factory and its child channels
82   * do not support asynchronous operations.  Any I/O requests such as
83   * {@code "write"} will be performed in a blocking manner.
84   *
85   * @apiviz.landmark
86   */
87  public class OioServerSocketChannelFactory implements ServerSocketChannelFactory {
88  
89      final Executor bossExecutor;
90      private final Executor workerExecutor;
91      private final ChannelSink sink;
92  
93      /**
94       * Create a new {@link OioServerSocketChannelFactory} with a {@link Executors#newCachedThreadPool()}
95       * for the boss and worker executor.
96       *
97       * See {@link #OioServerSocketChannelFactory(Executor, Executor)}
98       */
99      public OioServerSocketChannelFactory() {
100         this(Executors.newCachedThreadPool(), Executors.newCachedThreadPool());
101     }
102 
103     /**
104      * Creates a new instance.
105      *
106      * @param bossExecutor
107      *        the {@link Executor} which will execute the boss threads
108      * @param workerExecutor
109      *        the {@link Executor} which will execute the I/O worker threads
110      */
111     public OioServerSocketChannelFactory(
112             Executor bossExecutor, Executor workerExecutor) {
113         if (bossExecutor == null) {
114             throw new NullPointerException("bossExecutor");
115         }
116         if (workerExecutor == null) {
117             throw new NullPointerException("workerExecutor");
118         }
119         this.bossExecutor = bossExecutor;
120         this.workerExecutor = workerExecutor;
121         sink = new OioServerSocketPipelineSink(workerExecutor);
122     }
123 
124     public ServerSocketChannel newChannel(ChannelPipeline pipeline) {
125         return new OioServerSocketChannel(this, pipeline, sink);
126     }
127 
128     public void releaseExternalResources() {
129         ExecutorUtil.terminate(bossExecutor, workerExecutor);
130     }
131 }