public class Socks4ServerDecoder extends ReplayingDecoder<Socks4ServerDecoder.State>
Socks4CommandRequestfrom the inbound
ByteBufs. On successful decode, this decoder will forward the received data to the next handler, so that other handler can remove this decoder later. On failed decode, this decoder will discard the received data, so that other handler closes the connection later.
|Modifier and Type||Class and Description|
|Constructor and Description|
|Modifier and Type||Method and Description|
Decode the from one
callDecode, checkpoint, checkpoint, state, state
actualReadableBytes, channelInactive, channelRead, channelReadComplete, decodeLast, discardSomeReadBytes, handlerRemoved, handlerRemoved0, internalBuffer, isSingleDecode, setCumulator, setDiscardAfterReads, setSingleDecode, userEventTriggered
channelActive, channelRegistered, channelUnregistered, channelWritabilityChanged, exceptionCaught
ensureNotSharable, handlerAdded, isSharable
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
protected void decode(ChannelHandlerContext ctx, ByteBuf in, List<Object> out) throws Exception
ByteBufto an other. This method will be called till either the input
ByteBufhas nothing to read when return from this method or till nothing was read from the input
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