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1   /*
2    * Copyright 2014 The Netty Project
3    *
4    * The Netty Project licenses this file to you under the Apache License,
5    * version 2.0 (the "License"); you may not use this file except in compliance
6    * with the License. You may obtain a copy of the License at:
7    *
8    *   https://www.apache.org/licenses/LICENSE-2.0
9    *
10   * Unless required by applicable law or agreed to in writing, software
11   * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
12   * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
13   * License for the specific language governing permissions and limitations
14   * under the License.
15   */
16  package io.netty.handler.codec.http.websocketx.extensions.compression;
17  
18  import io.netty.handler.codec.http.websocketx.extensions.WebSocketServerExtensionHandler;
19  
20  /**
21   * Extends <tt>io.netty.handler.codec.http.websocketx.extensions.compression.WebSocketServerExtensionHandler</tt>
22   * to handle the most common WebSocket Compression Extensions.
23   *
24   * See <tt>io.netty.example.http.websocketx.html5.WebSocketServer</tt> for usage.
25   */
26  public class WebSocketServerCompressionHandler extends WebSocketServerExtensionHandler {
27  
28      /**
29       * Constructor with default configuration.
30       *
31       * @deprecated
32       *            Use {@link WebSocketServerCompressionHandler#WebSocketServerCompressionHandler(int)}.
33       */
34      @Deprecated
35      public WebSocketServerCompressionHandler() {
36          this(0);
37      }
38  
39      /**
40       * Constructor with default configuration.
41       *
42       * @param maxAllocation
43       *            Maximum size of the decompression buffer. Must be &gt;= 0. If zero, maximum size is not limited.
44       */
45      public WebSocketServerCompressionHandler(int maxAllocation) {
46          super(new PerMessageDeflateServerExtensionHandshaker(maxAllocation),
47                  new DeflateFrameServerExtensionHandshaker(
48                          DeflateFrameServerExtensionHandshaker.DEFAULT_COMPRESSION_LEVEL, maxAllocation));
49      }
50  
51  }