View Javadoc
1   /*
2    * Copyright 2025 The Netty Project
3    *
4    * The Netty Project licenses this file to you under the Apache License,
5    * version 2.0 (the "License"); you may not use this file except in compliance
6    * with the License. You may obtain a copy of the License at:
7    *
8    *   https://www.apache.org/licenses/LICENSE-2.0
9    *
10   * Unless required by applicable law or agreed to in writing, software
11   * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
12   * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
13   * License for the specific language governing permissions and limitations
14   * under the License.
15   */
16  package io.netty.util.concurrent;
17  
18  import java.util.concurrent.TimeUnit;
19  
20  /**
21   * A nanosecond-based time source, e.g. {@link System#nanoTime()}.
22   */
23  public interface Ticker {
24      /**
25       * Returns the singleton {@link Ticker} that returns the values from the real system clock source.
26       * However, note that this is not the same as {@link System#nanoTime()} because we apply a fixed offset
27       * to the {@link System#nanoTime() nanoTime}.
28       */
29      static Ticker systemTicker() {
30          return SystemTicker.INSTANCE;
31      }
32  
33      /**
34       * Returns a newly created mock {@link Ticker} that allows the caller control the flow of time.
35       * This can be useful when you test time-sensitive logic without waiting for too long or introducing
36       * flakiness due to non-deterministic nature of system clock.
37       */
38      static MockTicker newMockTicker() {
39          return new DefaultMockTicker();
40      }
41  
42      /**
43       * The initial value used for delay and computations based upon a monotonic time source.
44       * @return initial value used for delay and computations based upon a monotonic time source.
45       */
46      long initialNanoTime();
47  
48      /**
49       * The time elapsed since initialization of this class in nanoseconds. This may return a negative number just like
50       * {@link System#nanoTime()}.
51       */
52      long nanoTime();
53  
54      /**
55       * Waits until the given amount of time goes by.
56       *
57       * @param delay the amount of delay.
58       * @param unit the {@link TimeUnit} of {@code delay}.
59       *
60       * @see Thread#sleep(long)
61       */
62      void sleep(long delay, TimeUnit unit) throws InterruptedException;
63  
64      /**
65       * Waits until the given amount of time goes by.
66       *
67       * @param delayMillis the number of milliseconds.
68       *
69       * @see Thread#sleep(long)
70       */
71      default void sleepMillis(long delayMillis) throws InterruptedException {
72          sleep(delayMillis, TimeUnit.MILLISECONDS);
73      }
74  }