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1   /*
2    * Copyright 2012 The Netty Project
3    *
4    * The Netty Project licenses this file to you under the Apache License,
5    * version 2.0 (the "License"); you may not use this file except in compliance
6    * with the License. You may obtain a copy of the License at:
7    *
8    *   https://www.apache.org/licenses/LICENSE-2.0
9    *
10   * Unless required by applicable law or agreed to in writing, software
11   * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
12   * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
13   * License for the specific language governing permissions and limitations
14   * under the License.
15   */
16  package io.netty5.handler.codec.string;
17  
18  import io.netty5.buffer.api.Buffer;
19  import io.netty5.channel.ChannelHandlerContext;
20  import io.netty5.channel.ChannelPipeline;
21  import io.netty5.handler.codec.LineBasedFrameDecoder;
22  import io.netty5.handler.codec.MessageToMessageEncoder;
23  
24  import java.nio.charset.Charset;
25  import java.util.List;
26  
27  import static java.util.Objects.requireNonNull;
28  
29  /**
30   * Encodes the requested {@link String} into a {@link Buffer}.
31   * A typical setup for a text-based line protocol in a TCP/IP socket would be:
32   * <pre>
33   * {@link ChannelPipeline} pipeline = ...;
34   *
35   * // Decoders
36   * pipeline.addLast("frameDecoder", new {@link LineBasedFrameDecoder}(80));
37   * pipeline.addLast("stringDecoder", new {@link StringDecoder}(CharsetUtil.UTF_8));
38   *
39   * // Encoder
40   * pipeline.addLast("stringEncoder", new {@link StringEncoder}(CharsetUtil.UTF_8));
41   * </pre>
42   * and then you can use a {@link String} instead of a {@link Buffer}
43   * as a message:
44   * <pre>
45   * void channelRead({@link ChannelHandlerContext} ctx, {@link String} msg) {
46   *     ch.write("Did you say '" + msg + "'?\n");
47   * }
48   * </pre>
49   */
50  public class StringEncoder extends MessageToMessageEncoder<CharSequence> {
51  
52      private final Charset charset;
53  
54      /**
55       * Creates a new instance with the current system character set.
56       */
57      public StringEncoder() {
58          this(Charset.defaultCharset());
59      }
60  
61      /**
62       * Creates a new instance with the specified character set.
63       */
64      public StringEncoder(Charset charset) {
65          requireNonNull(charset, "charset");
66          this.charset = charset;
67      }
68  
69      @Override
70      public boolean isSharable() {
71          return true;
72      }
73  
74      @Override
75      protected void encode(ChannelHandlerContext ctx, CharSequence msg, List<Object> out) throws Exception {
76          if (msg.length() == 0) {
77              return;
78          }
79  
80          out.add(ctx.bufferAllocator().copyOf(msg.toString(), charset));
81      }
82  }