1 /*
2 * Copyright 2026 The Netty Project
3 *
4 * The Netty Project licenses this file to you under the Apache License,
5 * version 2.0 (the "License"); you may not use this file except in compliance
6 * with the License. You may obtain a copy of the License at:
7 *
8 * https://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
12 * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
13 * License for the specific language governing permissions and limitations
14 * under the License.
15 */
16 package io.netty.channel.uring;
17
18 import io.netty.buffer.ByteBuf;
19 import io.netty.channel.ChannelOutboundBuffer;
20 import io.netty.channel.unix.IovArray;
21 import io.netty.util.ReferenceCounted;
22
23 import java.util.Arrays;
24
25 /**
26 * Fills the {@link IoUringIoHandler}'s {@link IovArray} from flushed outbound messages and records the
27 * {@link ByteBuf} behind each entry it added, so the caller can copy those references into a {@link WriteOperation}
28 * slot once the SQE is built.
29 *
30 * <p>One instance per {@link IoUringIoHandler}, matching the {@link IovArray} it wraps: the handler hands out the
31 * same {@link IovArray} instance to every channel it services, so a per-channel collector would be scoped smaller
32 * than the array it fills. This collector is only ever valid between a {@link #reset()} and the {@link WriteOperation}
33 * record call that copies its references out -- the caller then resets it from a {@code finally} that also covers
34 * the submit, so every exit from the write path, including the ones that throw, leaves it empty. Without that reset
35 * this instance, being permanently owned by the event loop rather than any one channel, would keep the previous
36 * write's buffers reachable for as long as this event loop went without servicing another write.
37 */
38 final class IovArrayReferenceCollector implements ChannelOutboundBuffer.MessageProcessor {
39 private final IovArray iovArray;
40 private ReferenceCounted[] references = new ReferenceCounted[4];
41 private int count;
42
43 IovArrayReferenceCollector(IovArray iovArray) {
44 this.iovArray = iovArray;
45 }
46
47 /**
48 * Drops the previous references, keeping the array for reuse. Nulls out the dropped entries too: otherwise a
49 * smaller write reusing the collector after a larger one would leave stale {@code ByteBuf} references reachable
50 * through the backing array until the next reset, which risks promoting them into an old generation.
51 */
52 void reset() {
53 Arrays.fill(references, 0, count, null);
54 count = 0;
55 }
56
57 @Override
58 public boolean processMessage(Object msg) throws Exception {
59 int previousCount = iovArray.count();
60 boolean processed = iovArray.processMessage(msg);
61 recordIfAdded(msg, previousCount);
62 return processed;
63 }
64
65 /**
66 * Records the buffer behind {@code msg} once {@link IovArray} actually gained an entry for it. Split out of
67 * {@link #processMessage(Object)} so that method stays under HotSpot's default inline size threshold (35
68 * bytes), which it exceeded with the {@code if} check below inlined.
69 */
70 private void recordIfAdded(Object msg, int previousCount) {
71 // A 0-byte readable buffer makes IovArray.add(...) return true without adding an entry (see
72 // IovArray.add(ByteBuf, int, int)), so it never needs a slot here either -- comparing count before and
73 // after is what tells such a buffer apart from one that was actually added.
74 if (iovArray.count() != previousCount) {
75 add((ByteBuf) msg);
76 }
77 }
78
79 ReferenceCounted[] referencesArray() {
80 return references;
81 }
82
83 int referencesCount() {
84 return count;
85 }
86
87 private void add(ByteBuf buffer) {
88 if (count == references.length) {
89 grow();
90 }
91 references[count++] = buffer;
92 }
93
94 /**
95 * Doubles the backing array once it fills up. Split out of {@link #add(ByteBuf)} so that method stays under
96 * HotSpot's default inline size threshold (35 bytes); growing is genuinely the rare branch here, since
97 * {@link #reset()} clears the array in place for reuse instead of shrinking it back down.
98 */
99 private void grow() {
100 references = Arrays.copyOf(references, count << 1);
101 }
102 }