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1   /*
2    * Copyright 2012 The Netty Project
3    *
4    * The Netty Project licenses this file to you under the Apache License,
5    * version 2.0 (the "License"); you may not use this file except in compliance
6    * with the License. You may obtain a copy of the License at:
7    *
8    *   https://www.apache.org/licenses/LICENSE-2.0
9    *
10   * Unless required by applicable law or agreed to in writing, software
11   * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
12   * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
13   * License for the specific language governing permissions and limitations
14   * under the License.
15   */
16  package io.netty.util.concurrent;
17  
18  import java.util.concurrent.Callable;
19  import java.util.concurrent.TimeUnit;
20  
21  /**
22   * The {@link EventExecutor} is a special {@link EventExecutorGroup} which comes
23   * with some handy methods to see if a {@link Thread} is executed in a event loop.
24   * Besides this, it also extends the {@link EventExecutorGroup} to allow for a generic
25   * way to access methods.
26   */
27  public interface EventExecutor extends EventExecutorGroup {
28  
29      /**
30       * Return the {@link EventExecutorGroup} which is the parent of this {@link EventExecutor},
31       */
32      EventExecutorGroup parent();
33  
34      /**
35       * Calls {@link #inEventLoop(Thread)} with {@link Thread#currentThread()} as argument
36       */
37      default boolean inEventLoop() {
38          return inEventLoop(Thread.currentThread());
39      }
40  
41      /**
42       * Return {@code true} if the given {@link Thread} is executed in the event loop,
43       * {@code false} otherwise.
44       */
45      boolean inEventLoop(Thread thread);
46  
47      /**
48       * Return a new {@link Promise}.
49       */
50      default <V> Promise<V> newPromise() {
51          return new DefaultPromise<>(this);
52      }
53  
54      /**
55       * Create a new {@link ProgressivePromise}.
56       */
57      default <V> ProgressivePromise<V> newProgressivePromise() {
58          return new DefaultProgressivePromise<>(this);
59      }
60  
61      /**
62       * Create a new {@link Future} which is marked as succeeded already. So {@link Future#isSuccess()}
63       * will return {@code true}. All {@link FutureListener} added to it will be notified directly. Also
64       * every call of blocking methods will just return without blocking.
65       */
66      default <V> Future<V> newSucceededFuture(V result) {
67          return new SucceededFuture<>(this, result);
68      }
69  
70      /**
71       * Create a new {@link Future} which is marked as failed already. So {@link Future#isSuccess()}
72       * will return {@code false}. All {@link FutureListener} added to it will be notified directly. Also
73       * every call of blocking methods will just return without blocking.
74       */
75      default <V> Future<V> newFailedFuture(Throwable cause) {
76          return new FailedFuture<>(this, cause);
77      }
78  
79      /**
80       * Returns {@code true} if the {@link EventExecutor} is considered suspended.
81       *
82       * @return {@code true} if suspended, {@code false} otherwise.
83       */
84      default boolean isSuspended() {
85          return false;
86      }
87  
88      /**
89       * Try to suspend this {@link EventExecutor} and return {@code true} if suspension was successful.
90       * Suspending an {@link EventExecutor} will allow it to free up resources, like for example a {@link Thread} that
91       * is backing the {@link EventExecutor}. Once an {@link EventExecutor} was suspended it will be started again
92       * by submitting work to it via one of the following methods:
93       * <ul>
94       *   <li>{@link #execute(Runnable)}</li>
95       *   <li>{@link #schedule(Runnable, long, TimeUnit)}</li>
96       *   <li>{@link #schedule(Callable, long, TimeUnit)}</li>
97       *   <li>{@link #scheduleAtFixedRate(Runnable, long, long, TimeUnit)}</li>
98       *   <li>{@link #scheduleWithFixedDelay(Runnable, long, long, TimeUnit)}</li>
99       * </ul>
100      *
101      * Even if this method returns {@code true} it might take some time for the {@link EventExecutor} to fully suspend
102      * itself.
103      *
104      * @return {@code true} if suspension was successful, otherwise {@code false}.
105      */
106     default boolean trySuspend() {
107         return false;
108     }
109 }