Skip navigation

New and noteworthy in 5.0

Did you know this page is automatically generated from a Github Wiki page? You can improve it by yourself here!

This document walks you through the list of notable changes and new features in the major Netty release (since 4.1) to give you an idea to port your application to the new version.

Unlike the changes between 3.x and 4.0, 5.0 did not change a lot although it made quite a bit of breakthrough in its design simplicity. We tried to make the transition from 4.x to 5.0 as smooth as possible, but please let us know if you encounter any issues during migration.

Core changes

New Buffer API replaces ByteBuf

Netty 5 introduces a new Buffer API, that is simpler and safer to use than ByteBuf. For details, see the pull request #11347. In summary, the new API has the following headline differences:

  • Aliasing is no longer allowed. In other words, you can no longer have multiple buffers referring to the same memory.
    • This means slice, duplicate, and their retaining variants are gone.
    • New APIs are introduced as replacements: split, readSplit, and send. The contracts of these methods prevent aliasing.
  • Reference counting is effectively gone.
    • The retain and release methods are gone. Buffers instead have a close method, which will be called at the end of the lifetime for the buffer.
    • APIs and integrations should be designed such that buffers always have a unique and clear ownership. "Borrowing" of buffers should be minimised and discouraged in APIs, since reference counting can no longer be used to keep track of borrows or references at runtime.
    • Most places where retain was used were effectively just trying to cancel the effect of an unconditional release in a super-class. In these cases, you can use split, since you most likely only want to pass down the readable part of the buffer anyway.
  • The send method and Send interface can be used to encode the transfer of ownership in the type system.
  • Buffers are always big-endian, and the *LE methods are gone.
    • To perform little-endian reads or writes, use the reverseBytes family of methods on Integer, Long, etc. in conjunction with the big-endian read and write methods on the buffer.
  • Buffer implementations have higher test coverage, and more consistent behaviours.

Simplified handler type hierarchy

ChannelInboundHandler and ChannelOutboundHandler have been merged into [ChannelHandler]. [ChannelHandler] now has both inbound and outbound handler methods.

ChannelInboundHandlerAdapter, ChannelOutboundHandlerAdapter, and ChannelDuplexHandlerAdapter have been deprecated and replaced by [ChannelHandlerAdapter].

Because it is now impossible to tell if a handler is an inbound handler or an outbound handler, CombinedChannelDuplexHandler has been replaced by [ChannelHandlerAppender].

For more information about this change, please refer to the pull request #1999.


I know. It was a silly mistake. If you are using [SimpleChannelInboundHandler], you have to rename channelRead0() to messageReceived().

ProgressiveFuture / ProgressivePromise and ChannelProgressiveFuture / ChannelProgressivePromise removal

The support for ProgressiveFuture / ProgressivePromise was completely removed in netty 5. The reason for this was that while it may have been useful sometimes it also did require that all handlers in the pipeline take special action here if they did chain up promises. This was not really the case and is quite cumbersome to do in reality.

Due the stated problems we decided that it would be best to just remove this feature all together as there was not much usage of this feature anyway. It is better to not support something at all than have something only work "sometimes". This also means there is less code to maintain.

VoidChannelPromise removal

In netty 4.1.x it was possible to use the voidPromise() method to obtain a special ChannelPromise implementation that could be used for various IO operations (like write) to reduce the number of objects created. While the motivation of this feature was good it turned out that this special case of a ChannelPromise did actually bring a lot of problems:

  • Each ChannelHandler that did add a ChannelFutureListener to the promise did have to call unvoid() first to ensure that it is safe to add a listener. Missing to do so would lead to a RuntimeException once addListener was called.
  • wait() / sync() operations were not supported at all.
  • Some operations would allow to use the VoidChannelPromise and some not.

API changes to Promise and Future

  • The Future.addListeners(), Future.removeListeners(), and Future.removeListener() have been removed. We removed the ability to remove previous added listeners. This feature was not really used and so it allowed us to remove some complexity and remove some API surface.
  • A Future.isFailed() method has been added, that checks that the future is both completed and failed. This is similar to the existing Future.isSuccess() which checks that a future is both completed and successfully so.
  • New and Future.flatMap() methods have been added, which makes it easy to compose and create new futures based on existing ones. These methods handle failures and cancellation properly through propagation.

ChannelPipeline.add*(EventExecutorGroup...) removed

In netty 4.x we added the ability to add ChannelHandlers to a ChannelPipeline with an explicit EventExecutorGroup. While this seemed like a good idea it turned out that it has quite some problems when it comes to life-cycles:

  • handlerRemoved(...) , handlerAdded(...) may be called at the "wrong time". This can result in a lot of problems. At worse it could mean that handlerRemoved(...) is called and the handler frees some native memory as it expect that the handler will never used anymore. What could happen here is that after it is called channelRead(...) may be called which then try to access the previous freed memory and so crash the JVM.
  • correctly implement "visibility" in terms of concurrent access / modifications of the pipeline is quite problematic as well.

With this in mind we realised that really what the user mostly want is to have the incoming messages handled by another thread to process the business-logic. This is better be done in a custom implementation provided by the user as the user has a better handle on when things can be destroyed or not.

Channel.eventLoop() renamed to Channel.executor()

In netty 5.x we added the executor() method to ChannelOutboundInvoker and as this method returns EventExecutor we did decide to remove the eventLoop() method from Channel and just override executor() to return EventLoop for Channel.

Codec changes

Compression support

All our compression implementations were changed to make use of the new Compression API to make it easier to re-use in different codecs without the need to create an extra EmbeddedChannel.

HTTP Codec

Rarely used codecs moved to Netty Contrib

To slim the code base down and ease the maintenance burden, the following codecs and handlers have been moved to Netty Contrib:

  • netty-codec-xml
  • netty-codec-redis
  • netty-codec-memcache
  • netty-codec-stomp
  • netty-codec-haproxy
  • netty-codec-mqtt
  • netty-codec-socks
  • netty-handler-proxy
  • io.netty.handler.codec.json
  • io.netty.handler.codec.marshalling
  • io.netty.handler.codec.protobuf
  • io.netty.handler.codec.serialization
  • io.netty.handler.codec.xml
  • io.netty.handler.pcap
Last retrieved on 15-Jun-2022